So, I have always wondered about the Annic Nova from Double Adventures 2. Has anyone ever played through it and fleshed out who the. Has anyone statted up the ANNIC NOVA under our Traveller rules? Just wanting to see if anyone has already done it before I duplicate effort:). Traveller Double Adventure 1: Shadows/Annic Nova is a role-playing game adventure for Traveller published by Game Designers’ Workshop.
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This adventure deals with a pyramid structure complex on the surface of Yorbund Spinward Marcheswhich the travellers encounter and investigate after spotting it on scanners from orbit on the mostly unexplored world.
The Traveller game jova all forms is owned by Far Future Enterprises. A derelict starship is encountered in orbit around a small, little visited, gas giant in the Keng Spinward Marches system. One of the portals opened onto the Annic Nova and the piece of the Rod was built into the Jump Drive system on the engineering deck.
Annic Nova class Far Trader – Traveller
The ship has 8 staterooms of non-standard sizesI made the J-2 drive a standard issue Imperial Navy drive that had anbic on a ship that misjumped during the First? Typical distances will vary, as will actual recharging times.
This assumes an operating ceiling of Having a Jump drive that is half the size it “should” be and a solid rocket manoeuvre drive always freaks players out. Those little touches really add an edge to the scenario.
The canopy collects stellar radiation and stores it in ships accumulators Energy Bank. One or both of the Pinnaces may be swivelled, and thrust applied in order to orient the ship.
Traveller Double Adventure 1: Shadows/Annic Nova
Cost for this design is irrelevant. TAS released an initial report of an unknown vessel which had been seen, at a great distance, in several star systems. If you needed them to be something you could probably retcon them as Darrians. It takes one hour to deploy the solar collector and the ship may not maneuver during the process or risk damaging the collector.
I always tend to change mass requirements for things as they move away from imperial norm. The accumulators hold 60 days power. Retrieved from ” http: The adventure seems to intentionally leave a lot of the specifics up to the GM.
Each holds 12 tons of fuel? The tech level of the vessel is not known, though a minimum of TL can be guessed at due to the jump capability of one of the two jump drives.
Bova GT components have had their Fusion slice removed. The ship is not streamlined. Aside from giving the characters a free ship it seemed like a weird adventure Square pegs and round holes are just part of the mystery. Views Read Edit View history. Two 40 ton pinnaces travel in trailing positions.
Views Read Edit View history. I’m actually going to use Annic Nova in my current campaign.
Cant help with the stats though, sorry! Content is available under Traveller Copyright. Retrieved from ” http: I included a creature in the greenhouse that was able to hibernate when starved. One pinnace in the stern position counts as a D class drive which moves the whole ship at thrust 1. Just wanting to see if anyone has already done it before I duplicate effort. I’m also going to use Shadows as the basis for an ancient research facility for the now dead race, annnic will hold the information the party will need to understand some of what they face.
Which also had a Ancient’s ruined base on a moon or something.
Sean’s Gallery: Annic Nova
The following three adventures were designed to be used together as a complete adventure arc, although they need not be run in sequence. Trying to remove it risked electrocution of course. The information was sketchy as follows:. Log in or sign up in seconds. The ship has two jump drives, Jump-1, and jump-2 respectivelybut may not sum their power.
Bridge [30dt] includes M3fib computer with jump 3; evade1; fire control 2; and auto-repair 1. CT designed had reactor fuel. This article has Metadata. Each part was on the other side of a portal to different places and time periods. Due to the nature of the ship, I deemed cost not to be worth the effort of calculating.
To recharge, it takes 1 day to recharge 3 days power use. The Energy Bank is a TL16 design which must be an ancient artifact, or something